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Willem van der Horst's avatar

Thanks for the thoughts. And I still play point & click adventure games (but hey I guess I'm old)! I'm in the middle of 'Leisure Suit Larry: wet dreams dry twice' - good silly fun, obviously lot of phallic shaped objects around the screens and sill puzzles. Kind of relaxing, not too demanding. And I recently played Return to Monkey Island, that was fun as well.

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Antony Johnston's avatar

The technological generation gap is a real thing, but I often wonder if some of the burnout is also down to the vast number of compromises that must be made during any game's development. Certainly, while games has been very good to me, I've always continued writing books and graphic novels to stay sane, because I have so much more control over those products. Movie and TV directors will complain about the compromises they have to make, and those are real, but they're nothing compared to what a game producer or director has to deal with.

You cite Kojima, Pope, and Barlow, and I suspect people like that are able to continue because they take their destiny in their own hands, and strive to ensure their compromises are a result of their own decisions and ambitions, rather than a dozen different executives and financiers all weighing in with an opinion that must be obeyed.

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