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I visited around this time last year, and had a similar experience. We managed to finish several trails though, cause it wasn’t super busy and all the actors had plenty of time for us. The quality of storytelling and puzzles really varied per trail. My guess is that some trails were part of the original design and were a bit more thought out, while others were knocked out quickly later down the line. I loved the more escape room style puzzles and immersive theatre moments but there were not enough of them! One point we had to have one person distract a character, so another could sneak behind them to steal an item - there were a few of these things that went beyond simple conversations with characters which made it more fun. I just wish they had more of this! I can understand though that it doesn’t scale especially when the venue is busier.

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Yes, I'm sure there's a lot of variability between trails. I've read they add a lot of trails frequently, which would seem like a quality control challenge. I agree on the actor interactions being generally good, and that sounds like a fun challenge you had!

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This was a very timely read. We’ll be in town in a few weeks for AdventureX and were weighing whether it was worth trying to cram an abbreviated Thursday night visit into our itinerary. Think we’ll just go to the pub instead!

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Good read, thank you

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