Your designers were so preoccupied with whether or not they could, that they didn't stop to think if they should
Is there a fine line between idle games (auto games?) and something like Peglin in the sense of the randomness and lack of agency?
I expect so! I've played some idle games but no auto games, it's a space I need to explore more.
Is there a fine line between idle games (auto games?) and something like Peglin in the sense of the randomness and lack of agency?
I expect so! I've played some idle games but no auto games, it's a space I need to explore more.