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I agree with much of what you said, except for the part about the acting only being "decent". Maybe you didn't go anywhere with Sam Coe, but that's an exceptional performance. And while, yes, a lot of it is exactly as you described, I liked the lore of House Va-Ruun and the UC/Freestar conflict. Basic? Yeah, this isn't sci fi that's going to challenge you overly much. But does it have to? I guess that depends what you wanted from it.

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I did a couple of missions with Sam Coe, he was fun! I certainly don't think any of the acting was bad, it's really a question of expectations, which is why I knock the sci-fi too. I totally get why it's popular and there's an awful lot for many people to like, but it really didn't work fo rme.

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What were you expecting, and why? I never expected anything other than a Bethesda game in space, but I also ignored just about all of the pre-release marketing because I knew I was going to get the game and didn't want to be spoiled.

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It's been a while since I played Fallout 3 and 4 but they both gave me more of a reason to keep playing than Starfield from a story and character perspective.

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Ah, now, see, that makes sense to me. If the characters (or setting) don't click for you, there's really nothing compelling about the gameplay to keep you going. The looting is repetitious, and the combat never varies all that much. The lore isn't as fresh as creating a whole pantheon for Elder Scrolls, and I feel like you have to dig for it a bit more; if you never sign up for the UC Vanguard, for example, you likely never learn about Londinium or what where House Va'Ruun came from. So, yeah, totally understand why you bounced off it.

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